The Fallout Diaries: Day 2

in which Sturges is annoying

Greetings, fellow Vault-dwellers. Welcome to day 2 of the somewhat erratic Fallout Diaries. We left our hero grumbling about Sturges and his Neverending Needs.

Turns out Sturges is just really really annoying.

Sturges: Oh, we need beds.
Me: Righto, here are some beds
Sturges: Thanks. We also need some water.
Me: Righto, I’ve built a water purifier thing *and* a wind-powered generator, *and* worked out how to link them up. Took me *ages* to find the copper for the wires.
Sturges: We’re hungry. Can you sort us out some kind of allotment?
Me: [spins up minigun] EAT HOT LEAD, STURGES

[reloads from saved game]
Me: *sigh* Sure. Have some melons.
Sturges: We could do with some…
Me: Talk to the hand, Sturges. I’m off to go do some of these quest things The Hat keeps asking about.
[flounces off]

Seriously. I spent forever trying to work out how to get my water purifier linked up to the generator, then realised you could just pick up the generator and move it closer to the purifier. Still need more copper.

Wandered over to Tenpines Bluff to talk to some settlers. At first the guy ignored me, but then opened up to tell me about some raiders who were over at the Corvega Assembly Plant. Could I possibly go and sort them out?

Sure. *checks map*

Duuude. Are you sure they’re causing you bother? They’re MILES AWAY.

Apparently so. I set off cross country. Find old drive-in cinema. Spend a while scrapping all the old cars and metal and shiz that’s lying around then remember something about some raiders.

Ooops.

Resolve to go sort the raiders out.

End up at the Corvega plant. Spend a merry ten minutes trying to barge through the front door, only to be killed many many times. Find secret entrance, use that instead. There are some raider dudes guarding the tunnel (very badly) so am soon in the midst of the assembly plant. Not sure when the raiders have time to be wandering all the way over to Tenpines Bluff as they all seem to be here wandering around heavily armed.

As you do.

Find one particularly gruesome bit where the raiders have a fridge full of skulls. Grim. Try and steal skulls for my own personal skull collection. Fail. Give up.

Clearing the plant took FOREVER. They were EVERYWHERE. Finally manage it and head back to Tenpines Bluff to tell my new friend that I’ve sorted it out for him.

Try talking to him and he ignores me AGAIN. Miserable swine. I promptly steal his entire tato crop whilst he’s not watching. He doesn’t bat an eyelid. Finally get him to recognise that I’m there and he’s all like YAY NO MORE RAIDERS CAN I BE A MINUTEMAN NOW?

Cool. Sure. Whatevs. Make way back to Sanctuary Hills. Avoid Sturges and his bleating. Build MASSIVE ARMOURED WALL in front of the main bridge into town (ignoring the fact that any raiders could, erm, just come in ANYWHERE ELSE. Get annoyed that one bit of the MAW won’t *quite* join up.

What exciting adventures will happen in Day 3? Will I *ever* work out how to use the Xbox to take screenshots (the smart money is on no). Will Sturges survive to the weekend? Will The Hat let me borrow his hat?

Tune in next time…

The Fallout Diaries: Day 1

a badass ‘tache, a cunning hat, iron man, duct tape and floating pooches

Welcome to Day 1 of The Fallout Diaries: Weird and Wonderful Tales from the Wasteland.

Catchy title, eh?

I’ve emerged blinking into the sunlight from Vault 111. I’ve got a badass ‘tache, some Avatar-esque scars and am READY FOR ANYTHING.

Check out my ‘tache. Badass, eh?
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After some chat with Codsworth and meeting up with Dogmeat (who I promptly re-christen Mutley), it’s off to the Museum of Freedom in Concord. I wander into the building only to have some people start shooting at me. How rude.

At this point, Ed is all “WHY ARE YOU JUST STANDING THERE? Shoot them!!”

I can’t see where they are! I run around a bit before dying. Oops. Respawn.

Back into the room. Finally figure out where the bad guys are. Shoot them back. Ha!

Up the stairs and eventually come across this dude.
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That is a very cunning hat. Make note to try and steal it when he’s not looking.

I realise that I’ve not quite figured out how to equip myself with new clothes, which results in me wearing a leather chest harness, a bandana and precious little else. I look like someone auditioning for The Village People. It’s a look, certainly. Not great for your post-apocalypse though, and those undercrackers aren’t going to be great for deflecting bullets.

Make note to work out how to wear clothes.

The Hat and I chat about stuff then we end up outside on a balcony being shot at by more people. Seriously, I must have got out of the wrong side of the vault this morning. My new chum and I return fire! We’re like Badass Tache and the Hat. What a pair!

Oh noes! Apparently Mutley is under fire! The Hat jumps from the balcony and I, heroically, leap after him, only to die horribly.

Note to self: Do not follow The Hat. He is clearly several orders of badassness more badass than you.

Respawn.

Finally work out that I need to go and get the power suit from the roof. I now look like this:

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Sufficiently badass (if slightly rusty), I go and wipe out a big creepy crawly bug thing with my GIANT GUN OF DOOM that no-one had noticed until now, then decide to investigate the local shops. I do like a spot of shopping.

Glad to see duct tape is still a thing in 2077 post-apocalyptic Boston. Useful stuff, duct tape.
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Promptly steal everything, including all the coffee cups. In Skyrim I ended up with a houseful of troll skulls (despite Farkas trying to tidy them up all the time). Maybe my Fallout collection will be coffee cups.

Also amuse self by stealing all the clothes off the raiders. I shoot him in the head with the GIANT GUN OF DOOM just to be sure. He’s now very very dead. Suspect may regret using all my GGOD (GIANT GUN OF DOOM) ammo on corpses. Oh well.
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Teach Mutley some new tricks. He’s very good at finding stuff and being generally awesome. Find myself saying ‘Good boy! Who’s a good doggy?’ a lot at the TV. Glad no-one else is here to see. Also teach him how to float. Clever Mutley!
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We wander back up to Sanctuary Hills where The Hat has decided that we should all live as one happy family. Fair enough. Despite having just arrived, he says he’s heard from someone over yonder who needs some help. He’s *terribly* busy so could I go help?

Yes, Hat. You’re terribly busy wandering up and down the street. Oh, go on then. Look at map. Decide Yonder is a really long way away.

The Hat then tells me that some dude called Sturges needs some help. Wander over to see what’s up.

Sturges is, co-incidentally, also *terribly* busy but is fed up of sleeping on the floor. Could I possibly make him a bed?

Hmm. Suspect that they’re taking advantage of my good nature. Make Sturges some beds. He then starts whinging about needing a water supply, but is *terribly* busy (staring at a wall takes a lot out of you, apparently). Mutter something about getting right on with it.

Bored of being asked to do shiz for random dudes. At least The Hat has an awesome hat. Resolve to go sort out the people over yonder…

Tune in for the next exciting[1] installment of The Fallout Diaries: Weird and Wonderful Tales from the Wasteland.

I’d love to know what you think so far. Are you playing Fallout 4? Do you want a hat as cunning as The Hat’s? Just how badass *is* my ‘tache, anyway?

And yes, I’ve finally worked out how to take screenshots rather than using my phone to take pictures of the telly. Cunning, eh?

[1] Actual levels of excitement may vary, or in some cases, be absent entirely

The Fallout Diaries: Weird and wonderful tales from the wasteland

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Fallout 4 is the first of the Fallout series that I’ve played. Initially it was just another game until I found out that it was made by Bethesda, the creators of Skyrim.

Sidenote: I *love* Skyrim. I lost weeks and months to the game when it came out. I would spend hours wandering around getting horribly distracted from the main quest (80+ hours of gameplay later and I think I’m still only about a third of the way through it).

There was so much to see and do – if you could see it, you could (generally) go there. You could spend an hour mining and forging new weapons, decorating your house, joining up with one side or another and questing into the mountains. You could even get married – my Skyrim husband Farkas and I had a lovely ceremony attended by many of our Companion friends, at which point he promptly went missing for *weeks*. Turns out he’d decided to walk home halfway across the map. Silly boy. Then he insisted on tidying up my collection of troll skulls but brought in a decent-ish income. He also didn’t seem to mind my follower Lydia turning up at my house at all hours of the day and night. The troll skull tidying got on my nerves though. I might need a divorce.

And this one time I was wandering through the mountains when a horse fell out of the sky. I kid you not. I suspect dragon involvement, but you can never be too sure. Then there was another occasion where I was called in to sort out a bear on the rampage, then discovered it in a locked house in Markarth behind a locked gate. How on earth did it get in there?

Then there was the time I was wandering around in my enchanted glass armour wielding twin glass war axes when a skinny dude in a loincloth leaped out brandishing what can only be described as a stick, screaming that I was going to die.

Dude. See the shiny glass armour? See the very *very* sharp glass war axes? *THUD*

SEE? See how easy it is to get lost in the game?

Where was I? Oh yes, Fallout.

So, when I found out that Fallout 4 was built by the same people, I got more excited. Pre-release, I watched a ton of reviews, read a load of articles. Excitement level grew.

Now the game is here. I foresee many adventures, some of which may be worthy of the Fallout Diaries.

Who’s with me?